Now, as part of the announcement that Halo 5: Guardians is the cover story of June's GameInformer magazine, quite a lot of fresh details are confirmed for the first time.
Josh Holmes from 343 Industries, one of the game's developers, said that the feedback-based changes are being implemented to help improve the experience of Halo 5. Each week thousands of fans have been tuning into the Hunt the Truth podcast drama that’s been building up the story.
It's clear that 343 Industries is trying to push Halo 5: Guardians into uncharted territory: squad-based gameplay is something that the franchise has only ever dabbled in, and it'll be interesting to see just how far Microsoft pushes the concept. More details will pouring in from Game Informer over the month, and we’ll get a big story debut next week at E3.
The Chief is now accompanied by the legendary Blue Team in both single-player and four-player co-op.
In the single-player campaign of Halo 5: Guardians, all three will appear during cut-scenes and when playing solo, players will be able to give each of the commands on the battlefield. Well, we do know that Commander Jameson Locke is the Spartan tasked with hunting down Master Chief.
Much of the holiday 2015 video game lineup may still be in question, but one thing's for certain: 2015 marks the return of the Master Chief. If you watch closely during the teaser trailer you can see the reveal of Buck, from ODST, as a member of Fireteam Osiris. Fillion lent his voice and physical appearance to Halo 3's Gunner Sergeant Reynolds (an obvious call to Firefly) and ODST's (as well as Reach's) Gunnery Sergeant Edward Buck.
Halo 5: Guardians is set for release on October 27 for the Xbox One.