No release date was mentioned during the announcement, so whether or not this will beat the VIVE Daydream headset to market remains to be seen.
According to the company, the standalone Vive will offer a more affordable VR experience to a broader audience. As is the case with all tethered headsets, it requires a powerful PC setup to function.
HTC's next headset isn't going to be a Vive II, but will instead be a standalone headset within the Vive family. ChinaJoy is China's biggest gaming expo and is the most important show for VR in China as well. VR headsets such as the new Vive headset, recently launched in China rely on mobile processors such as the Qualcomm Snapdragon 835 for supporting VR gameplay.
We won't be missing much if China's headset is the same as the U.S.'s, but TechCrunch says they'll be different inside.
Standalone VR headsets differ from the current options on the market in two distinct ways. Finally, content developed for the HTC VIVE Standalone VR headset will be created using tools compatible with Qualcomm's VR platform. Mashable has reached out to HTC for clarification on the differences - if there are any - between the Chinese headset and the USA version.
Despite being announced in China, the overall design of the headset is largely unknown.
The key difference is the software platform that will run on the silicon. If true, this could make for an interesting battle between Oculus and HTC in the Chinese VR market, though admittedly, HTC already has a huge presence in China as it stands. Seeing as how Google is blocked in China, it makes sense for HTC to use an alternative app store for that specific market. This headset with be the result of a collaboration between HTC and Lenovo and will be available by the end of this year. It includes support from Qualcomm's inside-out positional tracking technology and a set of cameras that allows you to walk, not just look around.
The characters can come alive by capturing and storing motion capture from off-the-shelf VR controllers like the Vive controllers or Oculus Touch controllers.