Ever since Microsoft's latest console was first announced, alongside the fact that the Kinect would be bundled with every Xbox One, the more dedicated gamers scoffed at the device. Microsoft gradually deemphasized its existence and focused exclusively on delivering a more traditional console gaming experience to better compete with Sony's PlayStation 4. Heck, Microsoft is using the Kinect's core to power the Hololens, which is another of Kipman's creations.
After years of limited interest from game developers, Microsoft has chose to kill its Xbox Kinect video game sensor.
According to reports from website co.design, Microsoft has ceased production of the Kinect camera. This is worse news than you realize, because the Kinect has found a home outside of gaming. This lead to the Xbox One selling more units, but limited the scope of developers keen on working with the Kinect to hit large audiences.
No further Kinect units will be produced, and remaining stock will be sold until reserves are depleted, the pair confirmed.
After years of trying to get players to use it, Microsoft is giving up on its Kinect motion-sensing peripheral for Xbox.
It seems Microsoft's Kinect may finally have breathed its last. It was May of 2014 that the Xbox One was re-released sans Kinect.
People just didn't care much about Microsoft's original vision for the Kinect, which received bad publicity when Ad Age reported comments from a senior Microsoft executive talking about Kinect's ability to gather user data and serve them targeted ads.
"When we introduced Xbox One, we designed it to have the best experience with the Kinect".
Although manufacturing has shut down for Kinect, Microsoft still sees that its technology will continue to have a bright future for the company. He also noted at the time that "Kinect's depth-sensing camera and microphone ... kills any accusations of it being a Wii-inspired gimmick". Plus, there was never a true killer app game for Kinect along the lines of Halo or Gears of War.