Later on the call, he also talked a bit more about mobile too: "We are looking at how to take the game to mobile and cross-play over time, and I also expect that this game will have tremendous value in Asia, and we're in conversations about that".
Apex Legends continues to grow. "Fortnite" maker Epic Games is privately held, though Chinese investment firm Tencent Holding (OTC: TCEHY) holds about a 40 percent stake. But if the success of PUBG and Fortnite on mobile is any indication, EA might well bring it to smartphones soon. Shortly after the announcement Monday, gamers were playing Apex Legends on the popular streaming game service Twitch at almost three times the number they were Fortnite, and even more than other popular streaming games like League of Legends.
And as fans wait for news on Apex Legends PS4 crossplay, Sony America boss Shawn Layden has given an update on cross-platform support.
The EA-developed title is free-to-play, like its main rivals Fortnite and PlayerUnknown Battlegrounds, although it offers a number of additional features at a price thanks to so-called Loot Boxes which can be bought for additional in-game items. "We couldn't have gotten where we are without you and look forward to having you on this journey with us".
The strong start has made gaming industry watchers start to suggest that "Apex Legends" just might be the game that can challenge "Fortnite", which has about 200 million players.
Unfortunately, the ability to share progress in the game - as well as purchases - when you move between consoles will never be possible "due to the way systems were set up early on", McCoy added. But if it doesn't acknowledge the complaints of the community in season eight, Fortnite may slowly lose its crown as the biggest battle royale game.