A lighting artist who worked on the Overwatch 2 cinematic tweeted that the "PR stuff out of our control" affected the hype.
Going forward, competitive play will no longer feature all of the game's maps at all times.
Blizzcon has only just started and Blizzard have wasted no time in announcing a sequel to their most recent games.
As announced via a blog post, Diablo Immortal is a mobile MMO action RPG that will see players slaying monsters, collecting and customising loot, as well as an online multiplayer option to play with friends. Overwatch 2, the next installment of the developer's hugely popular first person hero shooter, will build upon the original's game foundation of player versus player (PvP) competition, but will also include a new 6v6 PvP mode, along with "a tone of PvE content". The game's location will also be more than an environment wherein events simply occur.
Game director Jeff Kaplan said at the reveal panel at BlizzCon 2019: "I don't know". This new overhaul will apply to both Overwatch and Overwatch 2, so you will get a chance to see the previous game newly improved.
So although you will need an internet connection for the game to work, you can still play solo if you don't want to group up with people. What are your thoughts about a sequel? Balancing that randomisation, as well as making those systems work with the new toys that come with a sequel, takes time to ideal. "Nothing lets left behind", Kaplan added.
While that may not be the greatest news for those looking to return to Sanctuary, Diablo 4 is looking to become the biggest entry yet, and Blizzard was willing to share a bit more about how they plan to make that come true. Whether Blizzard can deliver, well, that will have to wait for another day. Many saw it as a lighthearted attempt to play off the Overwatch 2 leaks, but Kaplan was understandably frustrated for himself and the Overwatch 2 development team who had been working on the surprise.