For a rundown of everything that's changing in No Man's Sky's Origins update, read Hello Games' full patch notes. "So the idea that we came up with was to introduce new planets, and to increase the diversity of the universe within the universe".
That being said, Hello Games has revealed their upcoming No Man's Sky Origins, the v3.0 update that brings with it a drastic increase (an alleged double at least) to nearly everything available within the title. They have been replaced with a new, smaller number of materials.
No Man's Sky is available on Xbox One, PlayStation 4 and PC.
Players were disappointed, and developer Hello Games took some time off to figure things out. This goes with the palette of colors that the game now offers, as there are now more variations for players to discover than what could be found before.
There's so much available in this one update: an overhauled photo mode, new UI and menus, all new items and crafting options, completely new star systems that house a collection of suns. They've built bases on it. I still crave a chill space-exploration game, and while that's what I got at launch, even I was left disappointed by the samey-feeling planets.
Additionally, snap-happy players will be thrilled to learn that cloud rendering quality is now much more realistic, with a range of colours and cloud cover which matches the conditions of the planet when seen from space. Players will be visited by black market traders on planet surfaces, and meet robotic lifeforms on new worlds.
Before its release, No Man's Sky was one of the most overhyped titles of this generation of consoles; one that would redefine videogame exploration. Kinda like that. Update 3.0 aims to make the universe "stranger, richer, and more varied" across the board.
But all of it sounds like a good reason to revisit No Man's Sky again, just to see what's out there.