Note that the upgrade will be free for the PlayStation 4 and Xbox One versions with notable benefits such as a framerate boosted and reduced loading times.
Naturally, there are dozens of other bug fixes and other small changes; you can see all of these in the full Marvel's Avengers 1.1.3 update patch notes. There will be another War Table livestream event in November and we will most likely hear about when this new Marvel's Avengers patch will drop, as well as more information on Kate and Hawkeye, when that happens.
This bundle will include 1,500 Credits (enough to buy a Legendary Skin and Nameplate from the Marvel's Avengers Marketplace), 7,000 Units (enough for a Legendary Skin from the Helicarrier Cosmetic Vendor), 250 Upgrade Modules (for upgrading high-level gear), 20 DNA Keys (to unlock special blue crates), and a Sarah Garza-inspired Nameplate.
AI companion improvements, including assistance when player needs to be revived.
Remote faction terminals have been added to outposts, which allow the collection of faction assignments and villain sector bounties without the need to visit each faction coordinator in person.
Added option to scale subtitle/closed caption text size.
Tachyon Rift missions will place players in risky situations in which they constantly receive damage from Tachyon storms.
Closed Captions will no longer be automatically display in cinematics when Subtitles are displayed.
Implemented a fix that will retroactively grant Iron Man's iconic outfit for players who previously lost it due to a bug.
Extended pickup radius for reward drops. Players can jump into these missions to investigate temporal anomalies and it won't be easy - you'll be taking damage over time as you're exposed to the tachyon storm. He also outlines incoming QoL type updates to the game based on player feedback, such as Mission Reward Clarity and better indicators for off-screen enemy attacks. After Kate will be Clint and in 2021 will come the "biggest Avengers Initiative addition yet" with a new Hero, region, and narrative arc. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak.